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We’re seeking an experienced Unity Developer to support enhancements and fixes for AR/VR/MR applications on the Meta Oculus headset. This role focuses on developing immersive and interactive training modules with AI -driven personalization using Unity and Microsoft Copilot Studio.
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Key Responsibilities:<\/b> Design and develop interactive AR/VR/MR applications using Unity. Implement enhancements and resolve bugs in existing immersive modules. Integrate conversational AI and Copilot Studio into immersive platforms. Optimize performance for Oculus and other mixed -reality headsets. Collaborate across teams to align training programs with business goals.<\/p><\/li><\/ul> Requirements:<\/b> 10+ years of experience in Unity development and C# scripting. Hands -on experience with ARKit, ARCore, and Oculus SDKs. Familiarity with 3D modeling workflows and spatial computing. Proven background in developing enterprise -grade immersive solutions. Availability from 8 AM to 6 PM EST (onshore support hours). Bachelor’s degree required. Must be eligible to work in the U.S. without visa sponsorship. Benefits:<\/b> Increased Engagement:<\/b> Immersive training modules boost user retention and learning outcomes. Scalability:<\/b> Easily expandable across departments and geographies. Data -Driven Insights:<\/b> Monitor employee performance and adapt training accordingly. Cost Efficiency:<\/b> Reduce traditional training costs with scalable virtual solutions.
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